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Have you ever played a video game that included food to eat as a source of energy or incentive? If you do play games, you know how common that can be. In World of Warcraft there are strudels and biscuits, in Castleville there are cupcakes and donuts, and in Portal there is a delicious chocolate cake. Now, how many times do you start craving these types of foods as you play these games? I am personally guilty of these cravings, and have gone out of my way to purchase a strudel or two, as a result. What are the chances I would eat these foods if, instead of cakes and donuts, the games used strictly healthy foods such as granola, fruits, and vegetables? 

Obesity in America is too high, especially among children.

Dietary habits are essential to good health, and with as much education that is available for healthy foods, obesity rates don't seem to be improving. How can they? Our television sets, computers, and now game consoles are riddled with tempting images of sugary, fatty treats. The advertising of our day is inescapable. So I am here to pose the question: could the rate of obesity be effected by advertising healthy foods within one of the most popular forms of entertainment for kids--video games?

Video Game Habits

© 2013 by Tami Lawless.

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