T A M I L A W L E S S

Advergaming: Red bull and worms 3D. (2005). New Media Age, 22.
Gutierréz-Maldonado, J., Ferrer-García, M., Caqueo-Urízar, A., & Moreno, E. (2010). Body image in eating disorders: The influence of exposure to virtual-reality environments. Cyberphsychology, Behavior, and Social Networking, 13, 521-531.
Bissell, K., & Rask, A. (2010). Real women on real beauty: Self-discrepancy, internalization of the thin ideal, and perceptions of attractiveness and thinness in dove's campaign for real beauty. International Journal of Advertising, 29, 643-668.
Peng, W. (2009). Design and evaluation of a computer game to promote a healthy diet for young adults. Health Communication, 24, 115-127.
Taylor, J. P., Evers, S., & McKenna, M. (2005). Determinants of healthy eating in children and youth. Canadian Public Health Association, 96, 20-6-22-9.
Ulmer, G. L. (2012). Avatar Emergency. Parlor Press.
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